Re: TurboSphere
Reply #597 –
So I just had a question as regards the Galileo implementation in TurboSphere. I kind of rushed the minisphere implementation so I want to make sure I get it right this time. In TS, what exactly happens when you call group.draw()? In minisphere the Group is rendered to the backbuffer immediately like any other primitive (the shapes themselves are batched, of course). I'm thinking this isn't what TurboSphere does, though, since I've seen you mention "asynchronous" in reference to the graphics system. I assume it's equivalent to this (Async() in minisphere defers until the next FlipScreen):
Async(function() {
group.renderAllShapes(); // fictitious method, renders Shapes to backbuffer
});
Is this correct? If so, I'll make the necessary changes under the hood for v1.2.