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Messages - HopeMetal
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1
As for the palette selector, I have finished it. The hardest part is ordering the colors correctly. Right now I'm just ordering by Hue. But there always seem to be outliers in the sort. That's because 3 components make up a color: HSL or RGB. But by ordering by lightness curves, etc. it is still not perfect. In fact I have found no good algorithm for this. A very few solutions online are quite accurate, but still they only get it right about 90% of the time. But for our human eye, we know how to sort colors, a problem devilishly complex for a computer to solve.
Do you guys care about perfectly sorted colors?
Maybe make it possible to rearrange the colors after they've been roughly sorted?
2
It works fine when I made minishpere use my dedicated nVidia card. Thanks for the lead.
3
I'm running into an issue when I try to put a game into windowed mode with F10 - it stays fullscreen, but the windowed game goes in the corner without any window border and everything else is black.
4
The spriteset creation is probably a bug caused by my recent changes (it's going through a bit of upheaval at the moment), I'll look into it. Not sure about the illegal filename characters though... That seems weird.
I guess I'll use the editor provided with Sphere 1.5 for now. I just need to figure out how to get it to work with Minisphere.
5
Something probably got corrupted. Delete MyDocuments/SphereStudio/Settings and try again.
Deleting the whole folder did the trick.
EDIT: But now when I try to add files to my project, it gives me unhandled exception errors about "illegal characters in path" and "Object reference not set to an instance of an object". When I try adding a spriteset it says "Can't load spriteset: ?.rss".
6
I downloaded this a few days ago and I could run Sphere Studio just fine (even though I ran into problems trying to actually make anything), but now it doesn't even launch at all. When I try to run it just doesn't open. Help?
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