twitter.com/The_Doddler/status/1137483351248388096?s=19
twitter.com/The_Doddler/status/1137495814908010496?s=19
Screenshots of the game can be found here:
http://ylvania.org/en/elona
I loved the tile draw code: https://puu.sh/DDswu/2bcf03f2eb.txt
So unlike Sphere. My respects to even get it to work.
This sounds pretty much like the first few text-based games I ever wrote in QBasic. Variables? Functions? What are they? It was pretty much just a long string of IF..THEN and GOTO for each relevant input :P
Of course mine weren't roguelikes. To code a whole roguelike like that... that's impressive.