71
72
Hellos and Byes / Re: Happy 2019!
Last post by DaVince -
73
Hellos and Byes / Re: Happy 2019!
Last post by Fat Cerberus -74
Hellos and Byes / Re: Happy 2019!
Last post by Radnen -
75
Sphere General / Re: What is SFXR?
Last post by Fat Cerberus -76
Sphere General / Re: What is SFXR?
Last post by FBnil -I took the code (with the blessings of the author) from http://www.drpetter.se/project_sfxr.html
And wrote an API for it for Sphere 1.6.
It was working, stable and tested.
There was a demo games/sfxr.zip and some unittests for it games/auto_test/scripts/test_sfxr.js
Are those resources needed?
If so, where can I upload them?
77
Hellos and Byes / Happy 2019!
Last post by FBnil -https://www.merriam-webster.com/dictionary/fantabulous
78
Engine Development / Re: miniSphere 5.3.0
Last post by Fat Cerberus -
), and so much more.Be extra sure to check out the Release Notes for this release before getting started, as there are several potentially breaking changes due to modified semantics in a few places (the Core API remains backward compatible, as promised by the mS 5.0.0 API freeze). And for Windows users, as always with milestone releases, uninstall your previous version of miniSphere before installing 5.3.0 to ensure all stale files get removed.
Merry Christmas everybody!
:santa: :christmas_tree::gift:
79
Libraries / Re: box2d-sphere
Last post by Eggbertx -80
Engine Development / Re: miniSphere 5.3.0 RC1
Last post by Fat Cerberus -There's way too much new stuff to list here (5.3 ended up way bigger than I originally planned), so just check out the release notes on GitHub:
https://github.com/fatcerberus/minisphere/releases/tag/v5.3rc1