Message |
Board |
Subject |
Date |
Find the magical golden goat of glory inside the deadly dungeon. You have entered, and lo and behold! It lays right in front ... |
Game Development |
The Other Adventurer 3D |
May 15, 2020, 12:05:07 am |
Zell MenaceSorry for being a bit late with posting this one here. Zell Menace is a vertical shooter made during TOJam 13, a ... |
Game Development |
Zell Menace |
June 11, 2018, 04:21:34 pm |
Currently at chapter 4 in the graphical and story rewrite. Still lots to do... |
Game Development |
Re: The Screenshot Th... |
January 30, 2018, 11:06:45 pm |
Looping music, in particular mp3, has it's issues because of how the format is designed. The fundamental problem occurs beca... |
Sphere General |
Re: Proper way of usi... |
December 01, 2017, 02:12:04 pm |
Hello again. Any description of your game company, or the games they make? A lot of the indies I know are using unity, and ... |
Hellos and Byes |
Re: So sphere is stil... |
September 14, 2017, 01:18:20 pm |
Quote from: Fat Cerberus on September 07, 2017, 05:30:08 pmRegarding that resolution switch: I was under the impression you c... |
Sphere General |
Re: Promoting Sphere? |
September 07, 2017, 06:26:13 pm |
Quote from: Fat Cerberus on September 06, 2017, 07:48:37 pmIf you're referring to miniSphere with this, it's about to get eve... |
Sphere General |
Re: Promoting Sphere? |
September 07, 2017, 05:04:53 pm |
I think marketing sphere with some kind of notable game, released on steam, would make a lot of sense. So, some kind of libr... |
Sphere General |
Re: Promoting Sphere? |
September 06, 2017, 07:40:30 pm |
Firstly, I want to say that when it comes to optimization, never ever assume something is faster "because it should be." Bes... |
Programming |
Re: Javascript array ... |
August 25, 2017, 06:58:21 pm |
I'll put some of my cents in. I'm not sure if this will be helpful.The first organization of code that I do is state vs repr... |
Programming |
Re: What to do when y... |
May 25, 2017, 02:44:31 pm |