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Fat Cerberus
2,732 (1.373 per day)
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miniSphere Developer
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given: 25 / received: 104
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Male Male
Rahway, NJ, USA
Date Registered:
April 08, 2013, 10:56:56 am
Last Active:
Today at 11:14:23 am
Local Time:
September 19, 2018, 12:53:53 pm

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miniSphere 5.2.13 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

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Recent Posts

Message Board Subject Date
Finally started working on the field in earnest today, I've been trying to integrate @Rhuan's map engine but kept running int... Projects Re: OFF: Puppetmaster September 08, 2018, 09:30:13 pm
I've finished the title screen as well as the entire opening cutscene of the game--save for the name-entry screen so the play... Projects Re: OFF: Puppetmaster September 04, 2018, 01:55:22 am
Here's a couple of screenshots from the introduction of my OFF remake.  @DaVince has actually seen it in action; I'll hopeful... Game Development Re: The Screenshot Th... September 01, 2018, 12:33:29 pm
So I was thinking about how, in the original game, there are enemies weak to different elements.  The problem was, you finish... Projects Re: OFF: Puppetmaster August 30, 2018, 03:37:11 pm
In the process of making the title screen for this game I made a full-screen Sphere logo.  Anyone can feel free to use it Projects Re: OFF: Puppetmaster August 30, 2018, 12:06:46 pm
Agreed it's not a good reason in and of itself to remake a whole project (...debatably, considering that miniSphere exists...... Projects Re: OFF: Puppetmaster August 27, 2018, 10:44:00 am
OFF is a surreal game originally released in 2008 and developed in RPG Maker: Projects OFF: Puppetmaster August 25, 2018, 12:19:31 pm
Okay, so I know I said that 5.2.11 would be the last 5.2 release, but the bug fixes were starting to pile up so I decided to ... Engine Development Re: miniSphere 5.2.12 August 18, 2018, 12:36:56 am
I'm going to guess that the ship is drawn as a LineLoop?  Looks really nice, and it's great to see more and more people get s... Game Development Re: The Screenshot Th... August 17, 2018, 11:05:58 am
Per spec (what little "spec" there is for the v1 formats...) I think the reserved bytes are always supposed to be zero'd.  Do... Editor Development Re: QtSphere IDE 0.2.5 July 23, 2018, 06:39:39 pm

Recent Topics

Subject Board Date
OFF: Puppetmaster Projects August 25, 2018, 12:19:31 pm
mp3 SoundStream demo:... Projects September 17, 2017, 01:28:20 am
What is SFXR? Sphere General May 23, 2017, 12:18:47 pm
RPG battle system bal... Game Development March 19, 2017, 12:44:26 pm
Cellscript for Sphere... Sphere General January 29, 2017, 10:34:59 am
Sphere 1.x error beha... Engine Development December 03, 2016, 11:15:08 am
Oozaru: Sphere for th... Engine Development November 07, 2016, 03:35:53 pm
Future of Sphere: Sph... Sphere General November 07, 2016, 09:59:16 am
I just built myself a... Off-Topic Discussions September 08, 2016, 03:25:31 am
Sphere v2 API discussion Sphere General August 04, 2016, 03:04:42 am