Skip to main content

News

Profile

High Poster

Offline Offline
Display name:
Eggbertx
Posts:
338 (0.170 per day)
Likes:
given: 1 / received: 34
Activity:
Show Posts
Show Stats

User Info

Gender:
Male Male
Age:
26
Date Registered:
March 10, 2013, 06:14:34 pm
Last Active:
August 20, 2018, 08:56:11 pm
Local Time:
August 21, 2018, 08:57:59 am

Extra Details

There is no additional information for this member

Recent Posts

Message Board Subject Date
I posted the screenshots in the Discord so I may as well post them here too. On a whim, I decided to write a Wavefront .obj m... Game Development Re: The Screenshot Th... August 18, 2018, 04:53:33 pm
Quote from: DaVince on August 17, 2018, 05:24:01 am(Though I have to disagree that it's a unique look - the Vectrex did it in... Game Development Re: The Screenshot Th... August 17, 2018, 03:41:07 pm
I decided to pick my Asteroids clone that uses only Shapes/Transforms (as opposed to images or spritesets) and the font for "... Game Development Re: The Screenshot Th... August 16, 2018, 01:33:38 am
I wasn't able to finish in time either. I bit off more than I could chew and got stuck on getting the enemy AI to work. On th... Game Development Re: Ludum Dare: a 2 t... August 14, 2018, 11:27:49 am
We're a little past the 24 hour mark, and things are getting pretty interesting. There are a lot of really cool looking proje... Game Development Re: Ludum Dare: a 2 t... August 11, 2018, 06:16:46 pm
5 minutes left! Game Development Re: Ludum Dare: a 2 t... August 10, 2018, 05:56:18 pm
This sounds pretty interesting. I've never done anything like this, and have always worked on my stuff (games and non-games) ... Game Development Re: Ludum Dare: a 2 t... August 09, 2018, 03:27:17 pm
Alright, I zeroed out the reserved byte arrays and set the default frame delay to 8 (since I had it at 1), and now it creates... Editor Development Re: QtSphere IDE 0.2.5 July 23, 2018, 08:46:02 pm
Quote from: DaVince on July 23, 2018, 07:14:01 pmI have to say, I would most definitely use that H*R startup game. Make sure ... Game Development Re: The Screenshot Th... July 23, 2018, 07:32:46 pm
That was done deliberately in GIMP to see how the 1.x editor handles  similar shades of the given color. It's also why I adde... Editor Development Re: QtSphere IDE 0.2.5 July 23, 2018, 06:15:00 pm

Recent Topics

Subject Board Date
robotfindskitten, bac... Game Development November 19, 2017, 06:36:14 pm
box2d-sphere Libraries September 24, 2017, 09:09:06 pm
Inspiration for music? Off-Topic Discussions July 26, 2017, 04:09:39 pm
Personlib 1.1 Libraries July 19, 2017, 03:27:43 am
Disappearing for a li... Off-Topic Discussions June 21, 2017, 01:08:13 pm
MonoBomber, a (true) ... Projects June 06, 2017, 03:42:36 pm
GetObstructingTile fi... Map/Tileset Support May 07, 2017, 08:38:47 pm
Play a sound multiple... Script Support April 30, 2017, 09:06:13 pm
QtSphere IDE 0.2.5 Editor Development January 22, 2017, 05:12:12 pm
Sphere as a starting ... Sphere General January 02, 2017, 08:26:13 pm

Recent Attachments

There are no Attachments from this member