Alright, newbie quesion:
How does one get Sphere set up on a Mac?
http://sourceforge.net/projects/sphere/files/sphere/1.5/ (http://sourceforge.net/projects/sphere/files/sphere/1.5/)
It worked last anybody tried, but that may have been some time ago.
Yeah, I unzipped it and tried to run the .app file, but it just opened and closed instantly.
Do I have to do something with the sphere-mac-req-u folder?
Did you put a game in the startup folder? I don't think in-engine game changing (which the startup game needs) works on Mac, and so it might not do much without a game.
You probably do have to do something with the other folder...but I don't know what.
The project files were all in the startup folder.
Do I need to compile the .framework folders maybe?
The only two people who know a lot on this is N E O and Rhuan, and seeing as Rhuan has not made an account here since the renewal, only N E O may help you.
I wish I knew more about the OSX project, but sadly I do not.
Alright, thanks for the help.
I'll see if I can't contact N E O about it.
@OP: I don't have my Macbook in front of me at the moment, but what I can tell you for sure is that the frameworks (which should be in the sphere-mac-req-u archive) need to be accessible to the .app. I don't remember offhand if they belong in the user's Library/Frameworks folder or if they need to be in a Frameworks subfolder wherever the Sphere engine app is placed, but I'll be able to better assist next time I turn on my Mac.
It was known to work on Mac OSX Leopard, both Intel and PPC, and I've previously had positive results with the Intel-only and Universal versions on earlier versions of Snow Leopard.
I'll try putting them in both places and see if it works.
Thanks