Spherical forums

Creations => Programming => Topic started by: N E O on April 29, 2013, 05:39:35 pm

Title: Physics
Post by: N E O on April 29, 2013, 05:39:35 pm
Post some useful links regarding physics and such here! Also repost your stuff that got lost in the crash either on the wiki or as a GitHub Gist and link/embed it here :)

verlet-js, a "Verlet integration" physics engine implementation in JavaScript - http://subprotocol.com/verlet-js/ (http://subprotocol.com/verlet-js/) (GitHub repo (https://github.com/subprotocol/verlet-js))

In particular (lol pun), the cloth simulation demo (http://subprotocol.com/verlet-js/examples/cloth.html) it has is leaps and bounds more interesting than my old displacement map Sphere tech demo (it was basically just sectioning off a Surface and weightedly (not a word, but as close as possible to the word I want) manipulating a radius of points around the selected point). Even vanilla Sphere might even be fast enough to handle it!

Title: Re: Physics
Post by: Harry Bo21 on May 30, 2013, 04:12:18 am
lol, thats kewl