I'd much rather see Sphere's API on the web first
Unity is aimed differently than Sphere is. They aren't really intended for the same thing.
In Unity.... It might be possible to use it's JS feature to reimplement many Sphere functions; but then again you do have straight-up Unity anyways. Why don't you just use Unity anyways? I know for a fact it does far, far more than Sphere, so why would you want the lesser experience? Or is it you are just familiar with the Sphere API and would like to see it for Unity?
Quote from: Flying Jester on February 26, 2014, 06:35:34 pmUnity is aimed differently than Sphere is. They aren't really intended for the same thing.I agree with you there; but Unity is multi-platform and can run in most browsers. This is a concern I have for Sphere. I don't think my Sphere engine, SSFML can run on an Xbox since I don't think MS allowed access to the low level compiler that Jurassic exposes to do it's work. I'll have to double check and I have no idea if they made that work on the Xbox One.
Xbox One's boring as crap. PS4's just as bad, even if Sony has better policies.
what's the point in making a console game instead of PC
I wanna make 3DS and Vita stuff, too.
There was a user who did make a project that worked with a Wii Remote, but I can't remember specifically who.
Ok, I'll ramble on one aspect: In Mass Effect, the third game had an unprecedented story, all kinds of neat things with their budget they can make worlds come alive. But for all their creativity they could not create the face of the character Tali (If you play the games, her face is covered by an environment suit, like Samus's). They teased the face, but it really was a rip from an image website, but modified. So, their staff of great artists and creative designers failed miserably at the construction of one of their most beloved characters. They dropped the ball there, and I don't know why they did that. They might as well not have shown the face in the first place.
So here's a question for anyone who wants Sphere on a console.Have you tried compiling it for that console yet?
Because there is a face beneath, but that face is not her. No more than she is the muscles beneath that, or the bones beneath that. Below there is is an idea. And ideas are bulletproof.