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Wizard Kings






Download here: https://rpgmaker.net/games/12167/

Wizards Kings is a turn based strategy game where you go to war with a rival wizardom. Each turn, assign work to increase your economy, use your economy to increase production, or use it to increase your spellcraft. Then with your production and spellcraft, create units to send to the enemy during the raise phase.

There are three fields. During the orders phase you can click to select a unit you control and then click a neighboring field to send it there. If there is an enemy on that field, units next to each other will fight during the combat phase. A unit on a field can move itself to the right end of the line by clicking the right end of the field when it's selected.

Combat is determined by the unit numbers: attack, health, and reach. During combat, the unit with the highest reach attacks first and reduces the hp of the other by the amount of attack points. Then, the reach number is reduced and that unit attacks again. If the reach number is the same, then both units attack. This continues until the reach number is at zero, or one (or both) units are defeated. So a unit with reach 3 against a unit with reach 1 will attack twice (reach values 3 and 2), and then both units will attack each other
for the next reach numbers of 1 and 0.

When you have your units in your opponents field, then if there are no enemy units there then you will attack. If there are 1 or 2 units attacking, then they will remove some production from the enemy. If there are three or more units there, then they will attack the walls with their combined attack values.

The first player to reduce the opponents walls to 0 wins!

The Controls:
Mouse: Click on buttons and units
Space: Skip to next phase (if not the assign phase)
Escape: Deselect unit


This was made at TOJam this year, but it took me a while to get the time to finish it up, and then some more to upload it.