When you make a new plugin, how do you get it to automatically move the DLL to the correct folder? It does it for all existing plugins, but not for any news ones. I'm right now in the process of actually creating a different script editor, using this.
host.TryEditFile -= host_TryEditFile;
The Scintilla editor looks much better now, by the way. The only suggestion I have, and I don't even know if this is possible, is some sort of indication that a block of code is collapsed, you know, other than the plus box changing to a minus. Visual Studio has that "[...]" indicator, and even the old Sphere editor put a vertical line under the fold...