There's no good 0 to everything tutorial or outline anywhere.
- There are very few great demos of what it can do, probably Trial and Error 4 beta and Aquatis Journey to Kiltos are the best we've got
Over the past year it's become a lot more compelling, and I'm more excited about it now than I have ever been before.
If you're referring to miniSphere with this, it's about to get even more exciting, as I'm switching to ChakraCore--a modern JS engine with JIT (so performance blows Sphere 1.5 completely out of the water) and native support for pretty much all of ES6 including modules.
Regarding that resolution switch: I was under the impression you couldn't do that in Sphere 1.x without actually forcibly rewriting the .sgm file and then calling RestartGame()?