function DebugXY() { var PName = GetInputPerson(); var GPX = GetPersonX(PName); var GPY = GetPersonY(PName); setWindowBehavior("myFont.rfn", "main.rws"); setColours(CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(255,255,255,255)); str = Array(4); str[0] = " "; str[1] = " X: " + GPX; str[2] = " Y: " + GPY; str[3] = " "; drawMessage(80,40,str,500); } function DebugLayer() { var PName = GetInputPerson(); var GPL = GetPersonLayer(PName); setWindowBehavior("myFont.rfn", "main.rws"); setColours(CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(255,255,255,255)); str = Array(3); str[0] = " "; str[1] = " Current Layer: " + GPL + " "; str[2] = " "; drawMessage(80,40,str,500); } function DebugCharacter() { var PName = GetInputPerson(); setWindowBehavior("myFont.rfn", "main.rws"); setColours(CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(1,1,1,255), CreateColor(255,255,255,255)); str = Array(32); str[0] = " Current Person: " + PName + " "; str[1] = " Hit Points: " + hp + " "; str[2] = " Max Hit Points: " + Maxhp + " "; str[3] = " Sword: " + HaveSword + " "; str[4] = " Shield: " + HaveShield + " "; str[5] = " Currency: " + Coinage + " "; str[6] = " Number of Keys: " + NumKeys + " "; str[7] = " Number of Bombs: " + NumBombs + " "; str[8] = " Have the Raft: " + HaveRaft + " "; str[9] = " Have the Spellbook: " + HaveSpellbook + " "; str[10] = " Have a Ring: " + HaveRing + " "; str[11] = " Have the Ladder: " + HaveLadder + " "; str[12] = " Have Keys: " + HaveKey + " "; str[13] = " Have Power Bracelet: " + HavePowerBracelet + " "; str[14] = " Have the Map: " + HaveMap + " "; str[15] = " Have the Compass: " + HaveCompass + " "; str[16] = " Have the Stopwatch: " + HaveStopwatch + " "; str[17] = " Boomerang: " + HaveBoomerang + " "; str[18] = " Bombs: " + HaveBomb + " "; str[19] = " Max Bombs you can Carry: " + MaxBombs + " "; str[20] = " Bow: " + HaveBow + " "; str[21] = " Arrows: " + HaveArrow + " "; str[22] = " Max Arrows you have: " + MaxArrows + " "; str[23] = " Candle: " + HaveCandle + " "; str[24] = " Whistle: " + HaveWhistle + " "; str[25] = " Meat: " + HaveMeat + " "; str[26] = " Letter: " + HaveLetter + " "; str[27] = " Water of Life: " + HaveWoL + " "; str[28] = " Magic Wand: " + HaveWand + " "; str[29] = " "; str[30] = " - Press Space "; str[31] = " "; drawMessage(80,40,str,75); }