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Creations
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JS Full Screen Mario
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Topic: JS Full Screen Mario
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N E O
Hero Poster
Posts: 585
Making it happen!
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Administrator
Senior Administrator
JS Full Screen Mario
October 19, 2013, 12:14:28 am
site
(while it's still up),
github
It's Mario! On your browser! In JavaScript+HTML5! And open-sourced!
While according to the Reddit thread it's already been C&D-ed by Nintendo, it's meant as a completely editable Mario-style platform engine and the main reason the creator used Mario is to show people it was possible. In the project's GitHub issue tracker he says he can always replace the media resources used if/when Nintendo jumps on him.
MEANWHILE:
THIS
would be exactly what we could use (minus the Mario resources) as the platforming tech demo for Sphere if we could get it sufficiently edited as such.
Flying Jester
Legendary Poster
Posts: 1,161
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TurboSphere Developer
Re: JS Full Screen Mario
Reply #1
–
October 19, 2013, 12:24:22 am
That's pretty cool (although really, really slow for me).
Learn some history?
The Flying Jester's Blog of Sorts
Radnen
Big Chungus
Posts: 1,440
Sphere Studio Developer
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Senior Staff
Wise Warrior
Re: JS Full Screen Mario
Reply #2
–
October 19, 2013, 04:41:28 am
It's too slow and not quite accurate to the Mario games (I played a lot of Mario in my youth), though I do like the fact that it's otherwise a pretty solid game using html 5 and JS. And it's pixel art is nicely upscaled, which is great since it's not always easy to do that.
If you use code to help you code you can use less code to code. Also, I have approximate knowledge of many things.
Sphere-sfml
here
Sphere Studio editor
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Creations
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JS Full Screen Mario