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Messages - alpha123

151
Game Development / Re: The Screenshot Thread

When you double-click a message you get a complete, and accurate call stack. This will show you (for each call)  the file and line of code of the call chain.

Do you mind if I use this idea for Arq? (My RPG framework.) It has a console quite a bit like yours, but lacking the awesome stack traces.
Brilliant. This is using the throw trick from the old forums, right?
152
Engine Development / Re: TurboSphere

I have no idea if how I've implemented the plugins is genius or idiocy. But it's working, and is much better than the monolithic architecture I used up to 0.1.7, so I'm happy with it for now.

Any plugin system is better than a monolithic engine. :P

That's actually quite fantastic, I'm very happy that Sphere has plugins (especially since V8 doesn't support js-ctypes like I used in Sphere 1.7). That was on my wish list for 1.7, but the old architecture would make that a real headache.

Expect me to write some TurboSphere plugins for sure. :)

Long live TurboSphere!