if (GetVersion() < 2.0 || GetActingPerson() == "Link") ActivateArmos();
Code: [Select]if (GetVersion() < 2.0 || GetActingPerson() != "Link") ActivateArmos();
if (GetVersion() < 2.0 || GetActingPerson() != "Link") ActivateArmos();
By the way, what's up with that Foo() function? Sphere has a function to set person X/Y simultaneously: SetPersonXYFloat().
QuoteCode: [Select]if (GetVersion() < 2.0 || GetActingPerson() != "Link") ActivateArmos();I added in that line of code and in Sphere 1.5 ActivateArmos runs, in miniSphere when I bump into an Armos nothing happens.
replace "Link" with whatever you named the player character
Did my fixed code work?