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Topic: JS Full Screen Mario (Read 3034 times) previous topic - next topic

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  • N E O
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JS Full Screen Mario
site (while it's still up), github

It's Mario! On your browser! In JavaScript+HTML5! And open-sourced!

While according to the Reddit thread it's already been C&D-ed by Nintendo, it's meant as a completely editable Mario-style platform engine and the main reason the creator used Mario is to show people it was possible. In the project's GitHub issue tracker he says he can always replace the media resources used if/when Nintendo jumps on him.

MEANWHILE: THIS would be exactly what we could use (minus the Mario resources) as the platforming tech demo for Sphere if we could get it sufficiently edited as such.

Re: JS Full Screen Mario
Reply #1
That's pretty cool (although really, really slow for me).

  • Radnen
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Re: JS Full Screen Mario
Reply #2
It's too slow and not quite accurate to the Mario games (I played a lot of Mario in my youth), though I do like the fact that it's otherwise a pretty solid game using html 5 and JS. And it's pixel art is nicely upscaled, which is great since it's not always easy to do that.
If you use code to help you code you can use less code to code. Also, I have approximate knowledge of many things.

Sphere-sfml here
Sphere Studio editor here