What kind of error are you seeing when giving a non-integer radius?
That might be a packaging bug on my part. If so, my bad. I'll fix it and post 3.0rc4, but in the meantime you can unzip this file into C:\Program Files\minisphere to hopefully make it work:https://drive.google.com/open?id=0BxPKLRqQOUSNalNkdml5R1YxdXcNever feel bad about reporting bugs - I'm always willing to fix them and this is the reason it's a release candidate and not the final release yet.
processing Cellscript.js rule 'default'... ERROR: no Cellscript rule named 'default'================== Failed to build: Platscrol ==================
@DaVince: I also recommend looking into using the S2GM format if you're going to commit to minisphere - Unlike normal game.sgm you can put arbitrary properties into it and access them using GetGameManifest(). Useful for keeping debug settings and such in a central location.
minisphere was unable to load the game manifest or it was not found. Check to make sure the directory above exists and contains a valid Sphere game.
{ name: "A Game", author: "DaVince & SarahB", summary: "Our description goes here", resolution: '1280x1024', script: 'scripts/main.js', minimumPlatform: { recommend: "minisphere 3.0 or later", apiVersion: 3.0, extensions: [ "sphere-legacy-api", //By the way, do I need these? "sphere-obj-constructors", "sphere-obj-props", "sphere-map-engine", "sphere-rng-object", "sphere-s2gm", "sphere-spherefs", ] }}