So I may or may not be getting into Sphere again, so I uninstalled the minisphere I had (along with Sphere Studio) and installed minisphere 5.0. However when opening Sphere Studio (fresh installed from the ms5.0 exe), I only get the option to use the Sphere 1.5 engine.
Going into settings gave no option for locating the mini sphere directory or plugins. Anybody know what's up with this? Am I just missing something really simple?
Hm, I just did a fresh install of miniSphere 5.0rc and ran the bundled Sphere Studio, and got the option to use miniSphere.
Try opening Tools -> Configuration Manager and make sure "miniSphere Support" is checked. If it's not listed, you could try reinstalling miniSphere again and make sure all the components are checked in the setup.
I'll have to wait until I get home as I'm working now but I did have everything checked except for building a project in Cell I think.
If you didn't install the GDK tools that's probably why it's not working. The miniSphere support plugin for Sphere Studio relies on Cell to build your game.
It was the option to use the GDK in the command line, not Cell that I wasn't installing. Still, just reinstalled, checking even that, and still, nothing.
If you mean this option in the installer:
Sphere GDK command-line tools (Cell, SSj)
The Sphere Studio plugin also depends on those for full functionality. ;) I should probably reword that to "development tools" or something, to make it less confusing.
But anyway this is weird since I know it works for me if I do a clean install. The only thing I can think of that might be going wrong is if it's picking up an old version of miniSphereGdkPlugin.dll somewhere that wasn't deleted for some reason...
Just to be sure, Sphere Studio looks for plugins in the following folders (in this order):
- My Documents -> Sphere Studio\Plugins
- C:\ProgramData\Sphere Studio\Plugins
- Sphere Studio installation directory -> Plugins
Make sure all except
#3 don't have a miniSphereGdkPlugin.dll and delete it if they do.
Yup - the plugin was in the ProgramData directory, deleting that fixed it.
No problem, glad to hear it's fixed. :D
Just in case anyone else hits this I'll add an error message if a plugin fails to load to make it more obvious that something went wrong.