I thought so too, was one of the first things I tried but the feet for the north animation doesn't implement well in the south animation. I'm guessing the reason why is because the feet in the north animation has that "sliding" effect, however it's not very noticeable I don't think unless you're inspecting it up close, but that may have something to do with the reason it doesn't transition well over into the south animation. And thanks man, I'm pretty content with the east and south bound animations actually, just gotta work on the north but I'm a little lost on how to so far.
As for finishing the project, I kinda fell in love more so with the process more so than with the aspect of actually getting it done. I think turning it into a goal-driven project is what tends to steer me away and creates frustration rather than understanding it as an art and using patience before progress. My mental health isn't that good these days so focusing that intensely on the project wouldn't be a good decision, even though I would like to more than anything else right now being the amount of time it has taken me.
To tell the truth there isn't much left to finish, just scripting the battle system and random map generation, both of which I'd rather implement after a decent amount of artwork has been done otherwise i'm just putting off the thing that's going to frustrate me the most in the long run (the artwork). Not to mention I would be working on those other aspects of the game already if the pixel art community had a fair amount of tutoring or cooperation. I'm not going to dish on them, but every one of them tend to be pretty self-centered and hard to get participation from unless you got money to burn. I could say more, but what it comes down to is the art has to get done sooner or later and I know nobody is going to pitch in so I'm having to make slow progress by myself. Putting it off for last is just going to end up with me jumping around the internet asking for help and getting no results as I am now, except it'll then be with the frustrating quality of so near finishing yet almost impossible to do with my limited skillset. I don't know if I'm explaining correctly or that anyone would understand this.