The game runs smoothly in sphere 1.5 via WINE on MacOS (it can't run in minisphere as it uses SetLayerScaleFactorX which is apparently not supported in minisphere)
Hm, somehow I didn't know about that function. Go figure!
Question for you Beaker: how much of this game's engine (map handler, movement, combat etc) did you write in the 3 days? If you did all of that as well as making the maps that is insanely impressive.