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Topic: Atomic Game Engine (Read 1444 times) previous topic - next topic

  • Fat Cerberus
  • [*][*][*][*][*]
  • Global Moderator
  • miniSphere Developer
Atomic Game Engine
So, it turns out we're not the only ones with a JavaScript-based game engine:
http://atomicgameengine.com/

And it uses Duktape!
miniSphere 5.0.1 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

  • DaVince
  • [*][*][*][*][*]
  • Administrator
  • Used Sphere for, like, half my life
Re: Atomic Game Engine
Reply #1
You can use JS in Unity too, but we all know that's not FOSS. :)

I was most intrigued about the 3D module, but that seems to cost money to use? Oh well.

Re: Atomic Game Engine
Reply #2
Unity's JS interface is also really...inelegant.

  • Fat Cerberus
  • [*][*][*][*][*]
  • Global Moderator
  • miniSphere Developer
Re: Atomic Game Engine
Reply #3
Yeah, the source to this is available, but it's definitely not free software:
https://github.com/AtomicGameEngine/AtomicGameEngine/blob/master/LICENSE.md

My favorite part of the EULA has to be this bit (emphasis mine):
Quote
Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.


If you're building from source, couldn't you easily take the activation code out? :P

So yeah, we still have the benefit of being FOSS.  I just found it out interesting there was another game engine out there using Duktape. :)
miniSphere 5.0.1 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

  • Radnen
  • [*][*][*][*][*]
  • Senior Staff
  • Wise Warrior
Re: Atomic Game Engine
Reply #4
I have heard of and seen this engine. I think I first saw it on steam. At the time they had little to show and nothing much of value, a basic scene node system that resembled GameMaker, but now I think they've gone much further along.

Sounds like a good editor/engine combo to use to finally make my games. /kidding /sphereforlife
If you use code to help you code you can use less code to code. Also, I have approximate knowledge of many things.

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