Skip to main content

News

Profile

Global Moderator

Online Online
Display name:
Fat Cerberus
Posts:
2,613 (1.602 per day)
Custom Title:
miniSphere Developer
Personal Text:
*MUNCH*
Likes:
given: 13 / received: 62
Activity:
Show Posts
Show Stats

User Info

Gender:
Male Male
Age:
33
Location:
Rahway, NJ, USA
Date Registered:
April 08, 2013, 10:56:56 am
Last Active:
Today at 02:49:27 pm
Local Time:
September 25, 2017, 02:53:15 pm

Contact Information

There is no contact information for this member

Signature

Signature:
miniSphere 5.0b2 (stable: 4.8.8) - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enormous man-eating pigs ~Rhuan

Extra Details

There is no additional information for this member

Recent Posts

Message Board Subject Date
Quote from: Miscreant on Today at 10:48:20 amAlso, I can infer that zones and triggers would still be need to coded internall... Projects Re: Project ZeC (My Z... Today at 10:54:08 am
Radnen's analogue.js is newer and fixes a few nagging bugs that persist had, so I would recommend that. Projects Re: Project ZeC (My Z... Today at 10:52:48 am
@Eggbertx Have you tried it on the 5.0 beta at all?  Beta 2 is fairly stable, there might be a glitch here and there but it s... Libraries Re: box2d-sphere Today at 09:54:55 am
@Miscreant The persist.js map script syntax is a bit weird, basically the whole file is a big object literal which is eval()'... Projects Re: Project ZeC (My Z... Today at 09:46:04 am
Nice!  miniSphere 5.0 will make this kind of thing more practical too, thanks to Chakra's blazing-fast performance.I spotted ... Libraries Re: box2d-sphere Today at 02:09:55 am
Almost.  You have an extra spurious ( before "function" that shouldn't be there, though. Projects Re: Project ZeC (My Z... September 24, 2017, 03:27:12 pm
The Sphere 1.5 API is still fully supported.  I purposely never broke compatibility for v1 code.That said, the upcoming 5.0 i... Projects Re: My Junk September 23, 2017, 05:54:34 pm
There's a macOS build of miniSphere 5.0b1 in the downloads drive:https://drive.google.com/drive/folders/0Bw-4UFVty4u1fjJ2RHNU... Projects Re: Project ZeC (My Z... September 22, 2017, 02:41:28 pm
I was thinking last night, I should probably move the actual mp3 player functionality out into a class that can be used in ot... Projects Re: mp3 SoundStream d... September 22, 2017, 11:25:38 am
I'm assuming the game already knows which level you're in, so the pseudocode should be as simple as:Code: [Select]if (current... Projects Re: Project ZeC (My Z... September 22, 2017, 02:38:43 am

Recent Topics

Subject Board Date
mp3 SoundStream demo:... Projects September 17, 2017, 01:28:20 am
What is SFXR? Sphere General May 23, 2017, 12:18:47 pm
RPG battle system bal... Game Development March 19, 2017, 12:44:26 pm
Cellscript for Sphere... Sphere General January 29, 2017, 10:34:59 am
Sphere 1.x error beha... Engine Development December 03, 2016, 11:15:08 am
Oozaru: Sphere for th... Engine Development November 07, 2016, 03:35:53 pm
Future of Sphere: Sph... Sphere General November 07, 2016, 09:59:16 am
I just built myself a... Off-Topic Discussions September 08, 2016, 03:25:31 am
Sphere v2 API discussion Sphere General August 04, 2016, 03:04:42 am
So I just finished Ki... Off-Topic Discussions June 30, 2016, 12:55:18 am

Recent Attachments

There are no Attachments from this member