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Fat Cerberus
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miniSphere Developer
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given: 20 / received: 83
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Male Male
Rahway, NJ, USA
Date Registered:
April 08, 2013, 10:56:56 am
Last Active:
January 15, 2018, 04:32:57 pm
Local Time:
January 16, 2018, 06:19:10 am

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miniSphere 5.1.0 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

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Recent Posts

Message Board Subject Date
I just noticed the low-health powerup ability is called "Plot Armor".  That's hilarious and awesome. Game Development Re: DragonBall Z: Sai... January 04, 2018, 03:20:38 am
For the gameplay I'm picturing something like Secret of Mana but with DBZ characters.  Would that be accurate?  I played a bi... Game Development Re: DragonBall Z: Sai... January 03, 2018, 11:18:59 am
Hmm... I wonder what new awesome miniSphere features await in 2018...Happy New Year! 🎊 AAAHHHHHHHHHHHHHHHFFFFFFUUUUUUU*MUNCH*... Off-Topic Discussions Re: Happy new year ev... December 31, 2017, 09:40:43 pm
Protip: The Sphere 1.x API is still available, and for the most part can be freely mixed with v2 API code. Engine Development Re: miniSphere 5.1.0 December 30, 2017, 11:21:56 pm
That's odd, because 5.1.0 was supposed to fix that: Engine Development Re: miniSphere 5.1.0 December 30, 2017, 11:11:59 pm
miniSphere 5.1.0 is out just in time for Christmas!  Not as many new features in this release as I originally planned, but I ... Engine Development Re: miniSphere 5.1.0 December 25, 2017, 02:22:04 am
I think the engine needs moar eaty pigz Engine Development Re: miniSphere 5.0.1 December 24, 2017, 02:18:23 pm
Yes, miniSphere supports .mod (and .it, .xm etc.) through allegro.  It doesn't support mp3 however, or MIDI. Sphere General Re: Proper way of usi... December 01, 2017, 02:48:22 pm
Quote from: Rhuan on November 20, 2017, 12:59:59 pma) get the file path wrong (import expects relative paths)Not entirely acc... Engine Development Re: miniSphere 5.0.1 November 21, 2017, 11:39:51 pm
@Eggbertx Okay, I can reproduce the bug.  Even Specs (which worked fine under Duktape) drops to like 15fps after calling Sphe... Engine Development Re: miniSphere 5.0.1 November 19, 2017, 01:57:06 pm

Recent Topics

Subject Board Date
mp3 SoundStream demo:... Projects September 17, 2017, 01:28:20 am
What is SFXR? Sphere General May 23, 2017, 12:18:47 pm
RPG battle system bal... Game Development March 19, 2017, 12:44:26 pm
Cellscript for Sphere... Sphere General January 29, 2017, 10:34:59 am
Sphere 1.x error beha... Engine Development December 03, 2016, 11:15:08 am
Oozaru: Sphere for th... Engine Development November 07, 2016, 03:35:53 pm
Future of Sphere: Sph... Sphere General November 07, 2016, 09:59:16 am
I just built myself a... Off-Topic Discussions September 08, 2016, 03:25:31 am
Sphere v2 API discussion Sphere General August 04, 2016, 03:04:42 am
So I just finished Ki... Off-Topic Discussions June 30, 2016, 12:55:18 am

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