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Fat Cerberus
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miniSphere Developer
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Rahway, NJ, USA
Date Registered:
April 08, 2013, 10:56:56 am
Last Active:
Today at 10:23:41 am
Local Time:
May 22, 2018, 08:55:12 pm

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miniSphere 5.2.7 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

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Recent Posts

Message Board Subject Date
The minimum requirement to run ChakraCore (the JavaScript engine miniSphere uses since 5.0) is Windows 7 SP1 so there's proba... Projects Re: Project ZeC (My Z... May 18, 2018, 01:05:36 am
It'll be neat to see something using vector graphics, I think.  You didn't see much of that with Sphere v1 because the API ju... Game Development Re: The Screenshot Th... May 14, 2018, 02:53:36 am
QuoteSSj BlueIt makes me happy to see this banner Kind of off-topic, I notice it says "60 fps" instead of "60/60 fps", which ... Game Development Re: The Screenshot Th... May 12, 2018, 10:32:01 pm
5.2.5 is up as a hotfix for a regression that prevented miniSphere 5.2.4 from being able to run standalone .js and .mjs scrip... Engine Development Re: miniSphere 5.2.5 May 12, 2018, 02:40:32 am
miniSphere 5.2.4, 5.1.4 and 5.0.2 are up.  I did a simultaneous release across three minor versions to bring the API back int... Engine Development Re: miniSphere 5.2.4 May 11, 2018, 02:14:18 am
Because miniSphere 5.1 shipped with Sphere.APILevel set to 2, in the interest of maintaining backward compatibility the APIs ... Engine Development Re: miniSphere 5.2.3 May 04, 2018, 12:49:09 pm
miniSphere 5.2.2 is now available to fix a nasty bug in 5.2.0 and 5.2.1 that prevented double-clicking on minisphere.exe to l... Engine Development Re: miniSphere 5.2.2 May 01, 2018, 01:01:31 am
I forgot to mention before for anyone who hasn't already noticed, miniSphere 5.2 is now out of beta and brings a ton of new s... Engine Development Re: miniSphere 5.2.1 April 29, 2018, 01:30:27 am
I agree TTF support would be nice to have, raster fonts work well enough in most cases but there's nothing like having an inf... Engine Development Re: miniSphere 5.2.0 April 27, 2018, 06:50:59 pm
This just in!  miniSphere 5.2b3 is up and fixes more bugs and brings new features for backward compatibility testing: 1) An a... Engine Development Re: miniSphere 5.2b3 ... April 22, 2018, 02:25:08 am

Recent Topics

Subject Board Date
mp3 SoundStream demo:... Projects September 17, 2017, 01:28:20 am
What is SFXR? Sphere General May 23, 2017, 12:18:47 pm
RPG battle system bal... Game Development March 19, 2017, 12:44:26 pm
Cellscript for Sphere... Sphere General January 29, 2017, 10:34:59 am
Sphere 1.x error beha... Engine Development December 03, 2016, 11:15:08 am
Oozaru: Sphere for th... Engine Development November 07, 2016, 03:35:53 pm
Future of Sphere: Sph... Sphere General November 07, 2016, 09:59:16 am
I just built myself a... Off-Topic Discussions September 08, 2016, 03:25:31 am
Sphere v2 API discussion Sphere General August 04, 2016, 03:04:42 am
So I just finished Ki... Off-Topic Discussions June 30, 2016, 12:55:18 am

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