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Topic: Persist.js (Read 693 times) previous topic - next topic

Persist.js

Does anyone have a copy of Tung's persist.js script?

It was used to store variables and define events for maps

  • Fat Cerberus
  • [*][*][*][*][*]
  • Global Moderator
  • miniSphere Developer
Re: Persist.js
Reply #1
It's still around here somewhere, but Radnen at one point wrote a replacement for it (100% compatible) which is less buggy, analogue.js:
http://forums.spheredev.org/index.php/topic,122.0.html
miniSphere 5.0rc - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

  • Fat Cerberus
  • [*][*][*][*][*]
  • Global Moderator
  • miniSphere Developer
Re: Persist.js
Reply #2
Actually now that I think of it, minisphere includes analogue.js out of the box.  Just do RequireSystemScript('analogue.js'); at the top of your main script and you're good to go.
miniSphere 5.0rc - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan