Post some useful links regarding physics and such here! Also repost your stuff that got lost in the crash either on the wiki or as a GitHub Gist and link/embed it here :)
verlet-js, a "Verlet integration" physics engine implementation in JavaScript - http://subprotocol.com/verlet-js/ (http://subprotocol.com/verlet-js/) (GitHub repo (https://github.com/subprotocol/verlet-js))
In particular (lol pun), the cloth simulation demo (http://subprotocol.com/verlet-js/examples/cloth.html) it has is leaps and bounds more interesting than my old displacement map Sphere tech demo (it was basically just sectioning off a Surface and weightedly (not a word, but as close as possible to the word I want) manipulating a radius of points around the selected point). Even vanilla Sphere might even be fast enough to handle it!
Physics!
lol, thats kewl