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Fat Cerberus
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miniSphere Developer
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given: 25 / received: 99
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Male Male
Rahway, NJ, USA
Date Registered:
April 08, 2013, 10:56:56 am
Last Active:
Today at 02:45:30 am
Local Time:
July 22, 2018, 02:52:18 am

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miniSphere 5.2.11 - Cell compiler - SSj debugger - thread | on GitHub
For the sake of our continued health I very much hope that Fat Cerberus does not become skilled enough at whatever arcane art it would require to cause computers to spawn enourmous man eating pigs ~Rhuan

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Recent Posts

Message Board Subject Date
@DaVince I think it didn't help that for a long time all my computers had just enough RAM to run the operating system on them... Game Development Re: The Screenshot Th... July 19, 2018, 04:32:23 pm
That's awesome.  Yeah, Homestar Runner was the best thing about the 00s internet.  Shame the creators moved onto bigger and b... Game Development Re: The Screenshot Th... July 19, 2018, 04:25:38 pm
Quote from: Eggbertx on July 19, 2018, 09:52:02 amI still find this excerpt from the Wap 1.5 page kind of funny. "MIDI music ... Game Development Re: The Screenshot Th... July 19, 2018, 10:22:24 am
Well, it's not just a matter of renaming the file, for the record - the file extension is just a hint to programs.  You actua... Libraries Re: MapEngine for Sph... July 10, 2018, 11:08:36 pm
@DaVince I think the last time FBnil was active he was using miniSphere 1.x-ish so that was definitely before I committed to ... Projects Re: Project ZeC (My Z... July 01, 2018, 03:51:58 pm
I released miniSphere 5.2.11 which fixes a bug with dynamic import() and updates ChakraCore to the latest stable release (1.1... Engine Development Re: miniSphere 5.2.11 July 01, 2018, 01:15:13 am
Forgot to mention this above, the module fix besides fixing the aforementioned crash, also corrects module load order which w... Engine Development Re: miniSphere 5.2.9 June 07, 2018, 11:01:40 pm
miniSphere 5.2.9 is up.  It fixes a few minor SSj bugs as well as a bigger issue where certain combinations of circular modul... Engine Development Re: miniSphere 5.2.9 June 05, 2018, 01:05:13 am
You had an excuse before as Duktape wasn't *that* much faster, but now you're missing out on blazing fast JS by sticking with... Projects Re: Project ZeC (My Z... May 26, 2018, 05:54:15 pm
Yeah, the default project has been broken since miniSphere 5.0.0, that release changed the API significantly compared to 4.8 ... Engine Development Re: miniSphere 5.2.7 May 24, 2018, 11:25:37 am

Recent Topics

Subject Board Date
mp3 SoundStream demo:... Projects September 17, 2017, 01:28:20 am
What is SFXR? Sphere General May 23, 2017, 12:18:47 pm
RPG battle system bal... Game Development March 19, 2017, 12:44:26 pm
Cellscript for Sphere... Sphere General January 29, 2017, 10:34:59 am
Sphere 1.x error beha... Engine Development December 03, 2016, 11:15:08 am
Oozaru: Sphere for th... Engine Development November 07, 2016, 03:35:53 pm
Future of Sphere: Sph... Sphere General November 07, 2016, 09:59:16 am
I just built myself a... Off-Topic Discussions September 08, 2016, 03:25:31 am
Sphere v2 API discussion Sphere General August 04, 2016, 03:04:42 am
So I just finished Ki... Off-Topic Discussions June 30, 2016, 12:55:18 am

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