Hi guys. So I recently came back to my Sphere game after a pretty long break (~7.5 years). I haven't been coding anything during this time so it takes me a while to get back but I think I'm starting to get the hang of things.
Anyways, I made my game back then in Sphere 1.5, and now when I got back and tried to upgrade it to miniSphere, I ran into some problems.
There are a number of old 1.5 functions which I used a lot in my code, that now don't work. For example, LoadSoundEffect(), which I changed into LoadSound() to not get an error message , but now
whenever I use sound.play(), nothing happens
I can only play one sound at a time. Another issue is, whenever I exit the engine, I get a crash message from windows telling me "miniSphere engine has stopped working". There are other things in the code that now just don't seems to work but I won't specify them, and instead I'll just ask, what do I need to learn in order to use miniSphere correctly. As someone who is not a coding expert (switched to sphere from RM2k, learned pretty much everything on the fly from the API and online guides), it feels almost like a different programming language.
I looked in the Sphere 2 API but I just don't know how to use most of what's in there. To use the sound example again, I saw in the API something about a mixer, with some dots and some hashtags and all I could think about is this
TL;DR: after upgrading to miniSphere I'm back to being a complete noob, where can I learn how to Sphere?